mosaicode-javascript-webaudio/blocks/sound/addsoundfloat.json

37 lines
1.7 KiB
JSON

{
"source": "JSON",
"data": "BLOCK",
"version": "0.0.1",
"type": "addsoundfloat",
"language": "javascript",
"extension": "webaudio",
"help": " Add Sound Float",
"label": "Add Sound Float",
"color": "50:150:250:150",
"group": "Sound",
"codes": {
"function": "\nAddSoundFloat = function(context, float_value) {\n var that = this;\n this.float = float_value;\n this.context = context;\n this.node = context.createScriptProcessor(1024, 1, 1);\n this.node.onaudioprocess = function(e) { that.process(e) };\n}\n\nAddSoundFloat.prototype.process = function(e) {\n var in0 = e.inputBuffer.getChannelData(0);\n var out = e.outputBuffer.getChannelData(0);\n for (var i = 0; i < in0.length; ++i) {\n out[i] = in0[i] + this.float;\n }\n}\n",
"declaration": "\n// block_$id$ = $label$\n\nvar block_$id$_float = 0;\nvar block_$id$_obj = new AddSoundFloat(context, block_$id$_float);\n\nvar $port[float_input]$ = function(value){\n block_$id$_float = parseFloat(value);\n block_$id$_obj.float = block_$id$_float;\n return true;\n };\n\n\nvar $port[sound_input]$ = block_$id$_obj.node;\nvar $port[output]$ = block_$id$_obj.node;\n"
},
"properties": [],
"ports": [
{
"type": "mosaicode_lib_javascript_webaudio.extensions.ports.sound",
"name": "sound_input",
"conn_type": "Input",
"label": "Sound"
},
{
"type": "mosaicode_lib_javascript_webaudio.extensions.ports.float",
"name": "float_input",
"conn_type": "Input",
"label": "Float Value"
},
{
"type": "mosaicode_lib_javascript_webaudio.extensions.ports.sound",
"label": "Sound",
"conn_type": "Output",
"name": "output"
}
]
}