mmpSearch/assets/js/creations/audio/audio_state.js

200 lines
6.0 KiB
JavaScript

// js/audio_state.js
import { DEFAULT_VOLUME, DEFAULT_PAN } from "../config.js";
import { renderAudioEditor } from "./audio_ui.js";
import { getMainGainNode } from "../audio.js";
import { getAudioContext } from "../audio.js";
export let audioState = {
tracks: [],
clips: [],
audioEditorStartTime: 0,
audioEditorAnimationId: null,
audioEditorPlaybackTime: 0,
isAudioEditorLoopEnabled: false,
};
export function initializeAudioState() {
audioState.clips.forEach(clip => {
if (clip.pannerNode) clip.pannerNode.dispose();
if (clip.gainNode) clip.gainNode.dispose();
});
Object.assign(audioState, {
tracks: [],
clips: [],
audioEditorStartTime: 0,
audioEditorAnimationId: null,
audioEditorPlaybackTime: 0,
isAudioEditorLoopEnabled: false,
});
}
export async function loadAudioForClip(clip) {
if (!clip.sourcePath) return clip;
const audioCtx = getAudioContext();
if (!audioCtx) {
console.error("AudioContext não disponível para carregar áudio.");
return clip;
}
try {
const response = await fetch(clip.sourcePath);
if (!response.ok) throw new Error(`Falha ao buscar áudio: ${clip.sourcePath}`);
const arrayBuffer = await response.arrayBuffer();
const audioBuffer = await audioCtx.decodeAudioData(arrayBuffer);
clip.buffer = audioBuffer;
// --- CORREÇÃO: Salva a duração original ---
if (clip.durationInSeconds === 0) {
clip.durationInSeconds = audioBuffer.duration;
}
// Salva a duração real do buffer para cálculos de stretch
clip.originalDuration = audioBuffer.duration;
} catch (error) {
console.error(`Falha ao carregar áudio para o clipe ${clip.name}:`, error);
}
return clip;
}
export function addAudioClipToTimeline(samplePath, trackId = 1, startTime = 0, clipName = null) {
const newClip = {
id: Date.now() + Math.random(),
trackId: trackId,
sourcePath: samplePath,
// --- MODIFICAÇÃO AQUI ---
// Usa o nome fornecido, ou extrai do caminho se não for fornecido
name: clipName || samplePath.split('/').pop(),
startTimeInSeconds: startTime,
offset: 0,
durationInSeconds: 0,
originalDuration: 0, // Será preenchido pelo loadAudioForClip
pitch: 0,
volume: DEFAULT_VOLUME,
pan: DEFAULT_PAN,
gainNode: new Tone.Gain(Tone.gainToDb(DEFAULT_VOLUME)),
pannerNode: new Tone.Panner(DEFAULT_PAN),
buffer: null,
player: null,
};
newClip.gainNode.connect(newClip.pannerNode);
newClip.pannerNode.connect(getMainGainNode());
audioState.clips.push(newClip);
loadAudioForClip(newClip).then(() => {
renderAudioEditor();
});
}
export function updateAudioClipProperties(clipId, properties) {
const clip = audioState.clips.find(c => c.id == clipId);
if (clip) {
Object.assign(clip, properties);
}
}
export function sliceAudioClip(clipId, sliceTimeInTimeline) {
const originalClip = audioState.clips.find(c => c.id == clipId);
if (!originalClip ||
sliceTimeInTimeline <= originalClip.startTimeInSeconds ||
sliceTimeInTimeline >= (originalClip.startTimeInSeconds + originalClip.durationInSeconds)) {
console.warn("Corte inválido: fora dos limites do clipe.");
return;
}
const originalOffset = originalClip.offset || 0;
const cutPointInClip = sliceTimeInTimeline - originalClip.startTimeInSeconds;
const newClip = {
id: Date.now() + Math.random(),
trackId: originalClip.trackId,
sourcePath: originalClip.sourcePath,
name: originalClip.name,
buffer: originalClip.buffer,
startTimeInSeconds: sliceTimeInTimeline,
offset: originalOffset + cutPointInClip,
durationInSeconds: originalClip.durationInSeconds - cutPointInClip,
// --- CORREÇÃO: Propaga a duração original ---
originalDuration: originalClip.originalDuration,
pitch: originalClip.pitch,
volume: originalClip.volume,
pan: originalClip.pan,
gainNode: new Tone.Gain(Tone.gainToDb(originalClip.volume)),
pannerNode: new Tone.Panner(originalClip.pan),
player: null
};
newClip.gainNode.connect(newClip.pannerNode);
newClip.pannerNode.connect(getMainGainNode());
originalClip.durationInSeconds = cutPointInClip;
audioState.clips.push(newClip);
console.log("Clipe dividido. Original:", originalClip, "Novo:", newClip);
}
// ... (resto do arquivo 'audio_state.js' sem alterações) ...
export function updateClipVolume(clipId, volume) {
const clip = audioState.clips.find((c) => c.id == clipId);
if (clip) {
const clampedVolume = Math.max(0, Math.min(1.5, volume));
clip.volume = clampedVolume;
if (clip.gainNode) {
clip.gainNode.gain.value = Tone.gainToDb(clampedVolume);
}
}
}
export function updateClipPan(clipId, pan) {
const clip = audioState.clips.find((c) => c.id == clipId);
if (clip) {
const clampedPan = Math.max(-1, Math.min(1, pan));
clip.pan = clampedPan;
if (clip.pannerNode) {
clip.pannerNode.pan.value = clampedPan;
}
}
}
export function addAudioTrackLane() {
const newTrackName = `Pista de Áudio ${audioState.tracks.length + 1}`;
audioState.tracks.push({ id: Date.now(), name: newTrackName });
}
export function removeAudioClip(clipId) {
const clipIndex = audioState.clips.findIndex(c => c.id == clipId);
if (clipIndex === -1) return false; // Retorna false se não encontrou
const clip = audioState.clips[clipIndex];
// 1. Limpa os nós de áudio do Tone.js
if (clip.gainNode) {
clip.gainNode.disconnect();
clip.gainNode.dispose();
}
if (clip.pannerNode) {
clip.pannerNode.disconnect();
clip.pannerNode.dispose();
}
// 2. Remove o clipe do array de estado
audioState.clips.splice(clipIndex, 1);
// 3. Retorna true para o chamador (Controller)
return true;
}