197 lines
5.9 KiB
JavaScript
197 lines
5.9 KiB
JavaScript
// js/audio_state.js
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import { DEFAULT_VOLUME, DEFAULT_PAN } from "../config.js";
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import { renderAudioEditor } from "./audio_ui.js";
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import { getMainGainNode } from "../audio.js";
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import { getAudioContext } from "../audio.js";
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export let audioState = {
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tracks: [],
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clips: [],
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audioEditorStartTime: 0,
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audioEditorAnimationId: null,
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audioEditorPlaybackTime: 0,
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isAudioEditorLoopEnabled: false,
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};
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export function initializeAudioState() {
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audioState.clips.forEach(clip => {
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if (clip.pannerNode) clip.pannerNode.dispose();
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if (clip.gainNode) clip.gainNode.dispose();
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});
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Object.assign(audioState, {
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tracks: [],
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clips: [],
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audioEditorStartTime: 0,
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audioEditorAnimationId: null,
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audioEditorPlaybackTime: 0,
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isAudioEditorLoopEnabled: false,
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});
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}
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export async function loadAudioForClip(clip) {
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if (!clip.sourcePath) return clip;
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const audioCtx = getAudioContext();
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if (!audioCtx) {
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console.error("AudioContext não disponível para carregar áudio.");
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return clip;
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}
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try {
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const response = await fetch(clip.sourcePath);
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if (!response.ok) throw new Error(`Falha ao buscar áudio: ${clip.sourcePath}`);
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const arrayBuffer = await response.arrayBuffer();
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const audioBuffer = await audioCtx.decodeAudioData(arrayBuffer);
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clip.buffer = audioBuffer;
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// --- CORREÇÃO: Salva a duração original ---
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if (clip.durationInSeconds === 0) {
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clip.durationInSeconds = audioBuffer.duration;
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}
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// Salva a duração real do buffer para cálculos de stretch
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clip.originalDuration = audioBuffer.duration;
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} catch (error) {
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console.error(`Falha ao carregar áudio para o clipe ${clip.name}:`, error);
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}
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return clip;
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}
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export function addAudioClipToTimeline(samplePath, trackId = 1, startTime = 0) {
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const newClip = {
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id: Date.now() + Math.random(),
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trackId: trackId,
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sourcePath: samplePath,
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name: samplePath.split('/').pop(),
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startTimeInSeconds: startTime,
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offset: 0,
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durationInSeconds: 0,
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originalDuration: 0, // Será preenchido pelo loadAudioForClip
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pitch: 0,
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volume: DEFAULT_VOLUME,
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pan: DEFAULT_PAN,
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gainNode: new Tone.Gain(Tone.gainToDb(DEFAULT_VOLUME)),
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pannerNode: new Tone.Panner(DEFAULT_PAN),
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buffer: null,
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player: null,
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};
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newClip.gainNode.connect(newClip.pannerNode);
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newClip.pannerNode.connect(getMainGainNode());
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audioState.clips.push(newClip);
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loadAudioForClip(newClip).then(() => {
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renderAudioEditor();
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});
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}
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export function updateAudioClipProperties(clipId, properties) {
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const clip = audioState.clips.find(c => c.id == clipId);
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if (clip) {
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Object.assign(clip, properties);
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}
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}
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export function sliceAudioClip(clipId, sliceTimeInTimeline) {
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const originalClip = audioState.clips.find(c => c.id == clipId);
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if (!originalClip ||
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sliceTimeInTimeline <= originalClip.startTimeInSeconds ||
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sliceTimeInTimeline >= (originalClip.startTimeInSeconds + originalClip.durationInSeconds)) {
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console.warn("Corte inválido: fora dos limites do clipe.");
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return;
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}
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const originalOffset = originalClip.offset || 0;
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const cutPointInClip = sliceTimeInTimeline - originalClip.startTimeInSeconds;
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const newClip = {
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id: Date.now() + Math.random(),
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trackId: originalClip.trackId,
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sourcePath: originalClip.sourcePath,
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name: originalClip.name,
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buffer: originalClip.buffer,
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startTimeInSeconds: sliceTimeInTimeline,
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offset: originalOffset + cutPointInClip,
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durationInSeconds: originalClip.durationInSeconds - cutPointInClip,
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// --- CORREÇÃO: Propaga a duração original ---
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originalDuration: originalClip.originalDuration,
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pitch: originalClip.pitch,
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volume: originalClip.volume,
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pan: originalClip.pan,
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gainNode: new Tone.Gain(Tone.gainToDb(originalClip.volume)),
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pannerNode: new Tone.Panner(originalClip.pan),
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player: null
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};
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newClip.gainNode.connect(newClip.pannerNode);
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newClip.pannerNode.connect(getMainGainNode());
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originalClip.durationInSeconds = cutPointInClip;
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audioState.clips.push(newClip);
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console.log("Clipe dividido. Original:", originalClip, "Novo:", newClip);
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}
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// ... (resto do arquivo 'audio_state.js' sem alterações) ...
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export function updateClipVolume(clipId, volume) {
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const clip = audioState.clips.find((c) => c.id == clipId);
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if (clip) {
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const clampedVolume = Math.max(0, Math.min(1.5, volume));
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clip.volume = clampedVolume;
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if (clip.gainNode) {
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clip.gainNode.gain.value = Tone.gainToDb(clampedVolume);
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}
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}
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}
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export function updateClipPan(clipId, pan) {
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const clip = audioState.clips.find((c) => c.id == clipId);
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if (clip) {
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const clampedPan = Math.max(-1, Math.min(1, pan));
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clip.pan = clampedPan;
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if (clip.pannerNode) {
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clip.pannerNode.pan.value = clampedPan;
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}
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}
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}
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export function addAudioTrackLane() {
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const newTrackName = `Pista de Áudio ${audioState.tracks.length + 1}`;
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audioState.tracks.push({ id: Date.now(), name: newTrackName });
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}
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export function removeAudioClip(clipId) {
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const clipIndex = audioState.clips.findIndex(c => c.id == clipId);
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if (clipIndex === -1) return false; // Retorna false se não encontrou
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const clip = audioState.clips[clipIndex];
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// 1. Limpa os nós de áudio do Tone.js
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if (clip.gainNode) {
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clip.gainNode.disconnect();
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clip.gainNode.dispose();
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}
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if (clip.pannerNode) {
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clip.pannerNode.disconnect();
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clip.pannerNode.dispose();
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}
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// 2. Remove o clipe do array de estado
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audioState.clips.splice(clipIndex, 1);
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// 3. Retorna true para o chamador (Controller)
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return true;
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} |