mmpSearch/assets/js/creations/file.js

553 lines
18 KiB
JavaScript
Executable File

// js/creations/file.js
//--------------------------------------------------------------
// IMPORTS NECESSÁRIOS
//--------------------------------------------------------------
import {
appState,
saveStateToSession,
resetProjectState,
loadStateFromSession,
} from "./state.js";
import { loadAudioForTrack } from "./pattern/pattern_state.js";
import { renderAll, getSamplePathMap } from "./ui.js";
import { DEFAULT_PAN, DEFAULT_VOLUME, NOTE_LENGTH } from "./config.js";
import { initializeAudioContext, getMainGainNode } from "./audio.js";
import { DEFAULT_PROJECT_XML } from "./utils.js";
import * as Tone from "https://esm.sh/tone";
import { sendAction } from "./socket.js";
//--------------------------------------------------------------
// MANIPULAÇÃO DE ARQUIVOS
//--------------------------------------------------------------
export function handleLocalProjectReset() {
console.log("Recebido comando de reset. Limpando estado local...");
if (window.ROOM_NAME) {
try {
sessionStorage.removeItem(`temp_state_${window.ROOM_NAME}`);
} catch (e) {
console.error("Falha ao limpar estado da sessão:", e);
}
}
resetProjectState();
const bpmInput = document.getElementById("bpm-input");
if (bpmInput) bpmInput.value = 140;
["bars-input", "compasso-a-input", "compasso-b-input"].forEach((id) => {
const el = document.getElementById(id);
if (el) el.value = id === "bars-input" ? 1 : 4;
});
renderAll();
}
export async function handleFileLoad(file) {
let xmlContent = "";
try {
if (file.name.toLowerCase().endsWith(".mmpz")) {
// eslint-disable-next-line no-undef
const jszip = new JSZip();
const zip = await jszip.loadAsync(file);
const projectFile = Object.keys(zip.files).find((name) =>
name.toLowerCase().endsWith(".mmp")
);
if (!projectFile)
throw new Error(
"Não foi possível encontrar um arquivo .mmp dentro do .mmpz"
);
xmlContent = await zip.files[projectFile].async("string");
} else {
xmlContent = await file.text();
}
sendAction({ type: "LOAD_PROJECT", xml: xmlContent });
} catch (error) {
console.error("Erro ao carregar o projeto:", error);
alert(`Erro ao carregar projeto: ${error.message}`);
}
}
export async function loadProjectFromServer(fileName) {
try {
const response = await fetch(`src_mmpSearch/mmp/${fileName}`);
if (!response.ok)
throw new Error(`Não foi possível carregar o arquivo ${fileName}`);
const xmlContent = await response.text();
sendAction({ type: "LOAD_PROJECT", xml: xmlContent });
return true;
} catch (error) {
console.error("Erro ao carregar projeto do servidor:", error);
alert(`Erro ao carregar projeto: ${error.message}`);
return false;
}
}
// =================================================================
// FUNÇÃO AUXILIAR: PARSE DE INSTRUMENTO ÚNICO
// =================================================================
function parseInstrumentNode(
trackNode,
sortedBBTrackNameNodes,
pathMap,
parentBasslineId = null
) {
const instrumentNode = trackNode.querySelector("instrument");
const instrumentTrackNode = trackNode.querySelector("instrumenttrack");
if (!instrumentNode || !instrumentTrackNode) return null;
const trackName = trackNode.getAttribute("name");
const instrumentName = instrumentNode.getAttribute("name");
// 1. Coleta TODOS os patterns reais dentro do XML do instrumento
const allPatternsNodeList = trackNode.querySelectorAll("pattern");
const allPatternsArray = Array.from(allPatternsNodeList).sort((a, b) => {
return (
(parseInt(a.getAttribute("pos"), 10) || 0) -
(parseInt(b.getAttribute("pos"), 10) || 0)
);
});
// 2. CORREÇÃO PRINCIPAL:
// O loop deve ser baseado nos patterns existentes no XML, não nos blocos da timeline (bbtco).
// Se não houver patterns no XML (instrumento vazio), criamos um array com 1 item para gerar o pattern default.
const loopSource = allPatternsArray.length > 0 ? allPatternsArray : [null];
const patterns = loopSource.map((patternNode, index) => {
// Tenta pegar o nome do bloco correspondente na timeline, se existir, senão gera um genérico
const bbTrackName =
sortedBBTrackNameNodes[index] &&
sortedBBTrackNameNodes[index].getAttribute("name")
? sortedBBTrackNameNodes[index].getAttribute("name")
: `Pattern ${index + 1}`;
if (!patternNode) {
return {
name: bbTrackName,
steps: new Array(16).fill(false),
notes: [],
pos: 0,
};
}
const patternSteps = parseInt(patternNode.getAttribute("steps"), 10) || 16;
const steps = new Array(patternSteps).fill(false);
const notes = [];
const ticksPerStep = 48; // 192 / 4
patternNode.querySelectorAll("note").forEach((noteNode) => {
const pos = parseInt(noteNode.getAttribute("pos"), 10);
notes.push({
pos: pos,
len: parseInt(noteNode.getAttribute("len"), 10),
key: parseInt(noteNode.getAttribute("key"), 10),
vol: parseInt(noteNode.getAttribute("vol"), 10),
pan: parseInt(noteNode.getAttribute("pan"), 10),
});
// Calcula o step visual (para o beat editor)
// Se o pos for > patternSteps * 48 (ex: compasso 2), precisamos normalizar se quisermos mostrar tudo junto
// Mas para manter simples, pegamos o relativo:
const relativePos = pos % (patternSteps * ticksPerStep);
const stepIndex = Math.round(relativePos / ticksPerStep);
if (stepIndex < patternSteps) steps[stepIndex] = true;
});
return {
name: bbTrackName,
steps: steps,
notes: notes,
pos: parseInt(patternNode.getAttribute("pos"), 10) || 0,
};
});
// Lógica de Sample vs Plugin (mantida igual)
let finalSamplePath = null;
let trackType = "plugin";
if (instrumentName === "audiofileprocessor") {
trackType = "sampler";
const afpNode = instrumentNode.querySelector("audiofileprocessor");
const sampleSrc = afpNode ? afpNode.getAttribute("src") : null;
if (sampleSrc) {
const filename = sampleSrc.split("/").pop();
if (pathMap[filename]) {
finalSamplePath = pathMap[filename];
} else {
let cleanSrc = sampleSrc.startsWith("samples/")
? sampleSrc.substring("samples/".length)
: sampleSrc;
finalSamplePath = `src/samples/${cleanSrc}`;
}
}
}
const volFromFile = parseFloat(instrumentTrackNode.getAttribute("vol"));
const panFromFile = parseFloat(instrumentTrackNode.getAttribute("pan"));
return {
id: Date.now() + Math.random(),
name: trackName,
type: trackType,
samplePath: finalSamplePath,
patterns: patterns, // Agora contém TODAS as patterns (pos 0, 192, etc)
activePatternIndex: 0,
volume: !isNaN(volFromFile) ? volFromFile / 100 : DEFAULT_VOLUME,
pan: !isNaN(panFromFile) ? panFromFile / 100 : DEFAULT_PAN,
instrumentName: instrumentName,
instrumentXml: instrumentNode.innerHTML,
parentBasslineId: parentBasslineId,
};
}
// =================================================================
// 🔥 FUNÇÃO DE PARSING PRINCIPAL
// =================================================================
export async function parseMmpContent(xmlString) {
resetProjectState();
initializeAudioContext();
appState.global.justReset = xmlString === DEFAULT_PROJECT_XML;
const audioContainer = document.getElementById("audio-track-container");
if (audioContainer) {
audioContainer.innerHTML = "";
}
const parser = new DOMParser();
const xmlDoc = parser.parseFromString(xmlString, "application/xml");
appState.global.originalXmlDoc = xmlDoc;
// Configuração Global (BPM, Compasso)
const head = xmlDoc.querySelector("head");
if (head) {
const setVal = (id, attr, def) => {
const el = document.getElementById(id);
if (el) el.value = head.getAttribute(attr) || def;
};
setVal("bpm-input", "bpm", 140);
setVal("compasso-a-input", "timesig_numerator", 4);
setVal("compasso-b-input", "timesig_denominator", 4);
}
const pathMap = getSamplePathMap();
// 1. Identifica colunas de beat/patterns (usado para mapear steps)
// Normalmente ficam dentro do primeiro container de Bassline
const bbTrackNodes = Array.from(xmlDoc.querySelectorAll('track[type="1"]'));
let sortedBBTrackNameNodes = [];
if (bbTrackNodes.length > 0) {
sortedBBTrackNameNodes = Array.from(
bbTrackNodes[0].querySelectorAll("bbtco")
).sort((a, b) => {
return (
(parseInt(a.getAttribute("pos"), 10) || 0) -
(parseInt(b.getAttribute("pos"), 10) || 0)
);
});
}
// -------------------------------------------------------------
// 2. EXTRAÇÃO DE INSTRUMENTOS DA RAIZ (SONG EDITOR)
// -------------------------------------------------------------
// Pega apenas os instrumentos que estão soltos no Song Editor (não dentro de BBTracks)
const songInstrumentNodes = Array.from(
xmlDoc.querySelectorAll('song > trackcontainer > track[type="0"]')
);
const songTracks = songInstrumentNodes
.map((node) =>
parseInstrumentNode(node, sortedBBTrackNameNodes, pathMap, null)
) // null = Sem Pai
.filter((t) => t !== null);
// -------------------------------------------------------------
// 3. EXTRAÇÃO DAS TRILHAS DE BASSLINE E SEUS FILHOS
// -------------------------------------------------------------
let allBasslineInstruments = [];
const basslineContainers = bbTrackNodes
.map((trackNode) => {
const trackName = trackNode.getAttribute("name") || "Beat/Bassline";
const containerId = `bassline_${Date.now()}_${Math.random()
.toString(36)
.substr(2, 9)}`;
// A. Extrai os clipes da timeline (blocos azuis)
const playlistClips = Array.from(
trackNode.querySelectorAll(":scope > bbtco")
).map((bbtco) => {
return {
pos: parseInt(bbtco.getAttribute("pos"), 10) || 0,
len: parseInt(bbtco.getAttribute("len"), 10) || 192,
name: trackName,
};
});
// Se não tiver clipes, geralmente é container vazio, mas vamos criar mesmo assim
if (playlistClips.length === 0) return null;
// B. Extrai os instrumentos INTERNOS desta Bassline
const internalInstrumentNodes = Array.from(
trackNode.querySelectorAll('bbtrack > trackcontainer > track[type="0"]')
);
const internalInstruments = internalInstrumentNodes
.map((node) =>
parseInstrumentNode(
node,
sortedBBTrackNameNodes,
pathMap,
containerId
)
) // Passa ID do Pai
.filter((t) => t !== null);
// Acumula na lista geral de instrumentos
allBasslineInstruments.push(...internalInstruments);
return {
id: containerId,
name: trackName,
type: "bassline", // Tipo especial para o audio_ui.js
playlist_clips: playlistClips,
instruments: internalInstruments, // Mantém referência
volume: 1,
pan: 0,
patterns: [],
isMuted: trackNode.getAttribute("muted") === "1",
};
})
.filter((t) => t !== null);
// -------------------------------------------------------------
// 4. COMBINAÇÃO E FINALIZAÇÃO
// -------------------------------------------------------------
// A lista final plana contém TODOS:
// 1. Instrumentos da Raiz
// 2. Instrumentos dentro de Basslines
// 3. As próprias Basslines (Containers)
const newTracks = [
...songTracks,
...allBasslineInstruments,
...basslineContainers,
];
// Inicializa áudio apenas para instrumentos reais
newTracks.forEach((track) => {
if (track.type !== "bassline") {
track.volumeNode = new Tone.Volume(Tone.gainToDb(track.volume));
track.pannerNode = new Tone.Panner(track.pan);
track.volumeNode.connect(track.pannerNode);
track.pannerNode.connect(getMainGainNode());
}
});
// Configura tamanho da timeline
let isFirstTrackWithNotes = true;
newTracks.forEach((track) => {
if (track.type !== "bassline" && isFirstTrackWithNotes) {
const activePattern = track.patterns[track.activePatternIndex || 0];
if (
activePattern &&
activePattern.steps &&
activePattern.steps.length > 0
) {
const bars = Math.ceil(activePattern.steps.length / 16);
const barsInput = document.getElementById("bars-input");
if (barsInput) barsInput.value = bars > 0 ? bars : 1;
isFirstTrackWithNotes = false;
}
}
});
// Carrega samples/plugins
try {
const promises = newTracks
.filter((t) => t.type !== "bassline")
.map((track) => loadAudioForTrack(track));
await Promise.all(promises);
} catch (error) {
console.error("Erro ao carregar áudios:", error);
}
// Atualiza estado global
appState.pattern.tracks = newTracks;
appState.pattern.focusedBasslineId = null; // Reseta o foco
const firstInst = newTracks.find((t) => t.type !== "bassline");
appState.pattern.activeTrackId = firstInst ? firstInst.id : null;
appState.pattern.activePatternIndex = 0;
loadStateFromSession();
await Promise.resolve();
renderAll();
}
// --------------------------------------------------------------
// GERAÇÃO DE ARQUIVO (EXPORT)
// --------------------------------------------------------------
export function generateMmpFile() {
if (appState.global.originalXmlDoc) {
modifyAndSaveExistingMmp();
} else {
generateNewMmp();
}
}
function generateXmlFromState() {
if (!appState.global.originalXmlDoc) {
const parser = new DOMParser();
appState.global.originalXmlDoc = parser.parseFromString(
DEFAULT_PROJECT_XML,
"application/xml"
);
}
const xmlDoc = appState.global.originalXmlDoc.cloneNode(true);
const head = xmlDoc.querySelector("head");
if (head) {
head.setAttribute("bpm", document.getElementById("bpm-input").value || 140);
head.setAttribute(
"num_bars",
document.getElementById("bars-input").value || 1
);
head.setAttribute(
"timesig_numerator",
document.getElementById("compasso-a-input").value || 4
);
head.setAttribute(
"timesig_denominator",
document.getElementById("compasso-b-input").value || 4
);
}
// Exportação Simplificada: Coloca todos os instrumentos reais no primeiro container
const bbTrackContainer = xmlDoc.querySelector(
'track[type="1"] > bbtrack > trackcontainer'
);
if (bbTrackContainer) {
bbTrackContainer
.querySelectorAll('track[type="0"]')
.forEach((node) => node.remove());
const tracksXml = appState.pattern.tracks
.filter((t) => t.type !== "bassline")
.map((track) => createTrackXml(track))
.join("");
const tempDoc = new DOMParser().parseFromString(
`<root>${tracksXml}</root>`,
"application/xml"
);
Array.from(tempDoc.documentElement.children).forEach((newTrackNode) => {
bbTrackContainer.appendChild(newTrackNode);
});
}
const serializer = new XMLSerializer();
return serializer.serializeToString(xmlDoc);
}
export function syncPatternStateToServer() {
if (!window.ROOM_NAME) return;
const currentXml = generateXmlFromState();
sendAction({ type: "SYNC_PATTERN_STATE", xml: currentXml });
saveStateToSession();
}
function createTrackXml(track) {
if (!track.patterns || track.patterns.length === 0) return "";
const ticksPerStep = 48; // Sincronizado com o parsing
const lmmsVolume = Math.round(track.volume * 100);
const lmmsPan = Math.round(track.pan * 100);
const instrName = track.instrumentName || "kicker";
const instrXml =
track.instrumentXml ||
`<kicker><env amt="0" attack="0.01" hold="0.1" decay="0.1" release="0.1" sustain="0.5" sync_mode="0"/></kicker>`;
const patternsXml = track.patterns
.map((pattern) => {
let patternNotesXml = "";
if (
track.type === "plugin" &&
pattern.notes &&
pattern.notes.length > 0
) {
patternNotesXml = pattern.notes
.map(
(note) =>
`<note vol="${note.vol}" len="${note.len}" pos="${note.pos}" pan="${note.pan}" key="${note.key}"/>`
)
.join("\n ");
} else if (pattern.steps) {
patternNotesXml = pattern.steps
.map((isActive, index) => {
if (isActive) {
const notePos = Math.round(index * ticksPerStep);
return `<note vol="100" len="${NOTE_LENGTH}" pos="${notePos}" pan="0" key="57"/>`;
}
return "";
})
.join("\n ");
}
return `<pattern type="0" pos="${pattern.pos}" muted="0" steps="${
pattern.steps ? pattern.steps.length : 16
}" name="${pattern.name}">
${patternNotesXml}
</pattern>`;
})
.join("\n ");
return `
<track type="0" solo="0" muted="0" name="${track.name}">
<instrumenttrack vol="${lmmsVolume}" pitch="0" fxch="0" pitchrange="1" basenote="57" usemasterpitch="1" pan="${lmmsPan}">
<instrument name="${instrName}">
${instrXml}
</instrument>
<fxchain enabled="0" numofeffects="0"/>
</instrumenttrack>
${patternsXml}
</track>`;
}
function modifyAndSaveExistingMmp() {
const content = generateXmlFromState();
downloadFile(content, "projeto_editado.mmp");
}
function generateNewMmp() {
const content = generateXmlFromState();
downloadFile(content, "novo_projeto.mmp");
}
function downloadFile(content, fileName) {
const blob = new Blob([content], { type: "application/xml;charset=utf-8" });
const url = URL.createObjectURL(blob);
const a = document.createElement("a");
a.href = url;
a.download = fileName;
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
URL.revokeObjectURL(url);
}
export { generateXmlFromState as generateXmlFromStateExported };