patterns funcionais, alguns nomes estão ao contrário. mas o conteúdo agora está correto e fidedigno ao projeto.
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@@ -6,10 +6,12 @@ import {
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getMainGainNode,
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} from "./audio.js";
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import { renderApp } from "./ui.js";
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import { getTotalSteps } from "./utils.js";
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// O "cérebro" da aplicação
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export let appState = {
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tracks: [],
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activeTrackId: null,
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activePatternIndex: 0, // <-- VOLTOU A SER GLOBAL
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isPlaying: false,
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playbackIntervalId: null,
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currentStep: 0,
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@@ -20,19 +22,14 @@ export let appState = {
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};
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export async function loadAudioForTrack(track) {
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if (!track.samplePath) {
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console.warn("Track sem samplePath, pulando o carregamento de áudio.");
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return track;
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}
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if (!track.samplePath) return track;
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try {
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const audioContext = getAudioContext();
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if (!audioContext) initializeAudioContext();
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const response = await fetch(track.samplePath);
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if (!response.ok) throw new Error(`Erro ao buscar o sample: ${response.statusText}`);
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const arrayBuffer = await response.arrayBuffer();
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track.audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
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console.log(`Áudio carregado para a trilha: ${track.name}`);
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} catch (error) {
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console.error(`Falha ao carregar áudio para a trilha ${track.name}:`, error);
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track.audioBuffer = null;
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@@ -44,13 +41,18 @@ export function addTrackToState() {
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initializeAudioContext();
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const audioContext = getAudioContext();
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const mainGainNode = getMainGainNode();
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const totalSteps = getTotalSteps();
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const referenceTrack = appState.tracks[0];
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const newTrack = {
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id: Date.now(),
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name: "novo instrumento",
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samplePath: null,
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audioBuffer: null,
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steps: [],
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patterns: referenceTrack
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? referenceTrack.patterns.map(p => ({ name: p.name, steps: new Array(p.steps.length).fill(false), pos: p.pos }))
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: [{ name: "Pattern 1", steps: new Array(totalSteps).fill(false), pos: 0 }],
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// activePatternIndex foi removido daqui
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volume: DEFAULT_VOLUME,
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pan: DEFAULT_PAN,
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gainNode: audioContext.createGain(),
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@@ -62,12 +64,20 @@ export function addTrackToState() {
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newTrack.pannerNode.pan.value = newTrack.pan;
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appState.tracks.push(newTrack);
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if (!appState.activeTrackId) {
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appState.activeTrackId = newTrack.id;
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}
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renderApp();
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}
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export function removeLastTrackFromState() {
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appState.tracks.pop();
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renderApp();
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if (appState.tracks.length > 0) {
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const removedTrack = appState.tracks.pop();
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if (appState.activeTrackId === removedTrack.id) {
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appState.activeTrackId = appState.tracks[0]?.id || null;
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}
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renderApp();
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}
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}
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export async function updateTrackSample(trackId, samplePath) {
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@@ -76,41 +86,43 @@ export async function updateTrackSample(trackId, samplePath) {
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track.samplePath = samplePath;
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track.name = samplePath.split("/").pop();
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track.audioBuffer = null;
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renderApp();
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await loadAudioForTrack(track);
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const trackLane = document.querySelector(`.track-lane[data-track-id="${trackId}"] .track-name`);
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if (trackLane) {
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trackLane.textContent = track.name;
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}
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}
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}
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export function toggleStepState(trackId, stepIndex) {
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const track = appState.tracks.find((t) => t.id == trackId);
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if (track) {
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track.steps[stepIndex] = !track.steps[stepIndex];
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if (track && track.patterns && track.patterns.length > 0) {
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// Usa o índice GLOBAL para saber qual pattern modificar
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const activePattern = track.patterns[appState.activePatternIndex];
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if (activePattern && activePattern.steps.length > stepIndex) {
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activePattern.steps[stepIndex] = !activePattern.steps[stepIndex];
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}
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}
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}
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export function updateTrackVolume(trackId, volume) {
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const track = appState.tracks.find((t) => t.id == trackId);
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const audioContext = getAudioContext();
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if (track) {
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const clampedVolume = Math.max(0, Math.min(1.5, volume));
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track.volume = clampedVolume;
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if (track.gainNode) {
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track.gainNode.gain.setValueAtTime(
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clampedVolume,
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audioContext.currentTime
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);
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track.gainNode.gain.setValueAtTime(clampedVolume, getAudioContext().currentTime);
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}
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}
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}
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export function updateTrackPan(trackId, pan) {
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const track = appState.tracks.find((t) => t.id == trackId);
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const audioContext = getAudioContext();
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if (track) {
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const clampedPan = Math.max(-1, Math.min(1, pan));
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track.pan = clampedPan;
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if (track.pannerNode) {
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track.pannerNode.pan.setValueAtTime(clampedPan, audioContext.currentTime);
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track.pannerNode.pan.setValueAtTime(clampedPan, getAudioContext().currentTime);
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}
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}
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}
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